The first works of the early design period for Splinter Cell Remake, which Ubisoft announced in December 2021, have been published. The visuals, which appeared in a video released to commemorate 20 years of the game’s release, include footage of Sam Fisher hiding behind a wall or column, as he always does.
First images for Splinter Cell Remake
The four developers working on the Splinter Cell Remake have released a video to share their experiences while working on the early-stage production. You can watch the video shared by the team talking about the lighting, advanced player control system, and hidden gameplay mechanics of the series below.
If you don’t want to watch the video from start to finish, you can find the images below. However, the video also includes many production tips.
The resulting images show classic Sam Fisher scenes. Among them is the agent crouching on a beam overlooking a lobby where it looks like hostages are being held. Fisher took his place above them, hiding in the shadows. The lighting also looks like the original game.
Of course, it should not be forgotten that these are early-stage studies. Because when the game will be released, it is possible to encounter visuals that we can achieve many different results with the addition of new technologies.